Threat, when used in World of Warcraft, refers to how likely an enemy is to attack you. The general rule is that if you have the most threat on an enemy, then they will attack you. Threat is generated by almost all actions performed in combat. Damage generates threat at about a 1 to 1 ratio, unless you have a reduced or increased threat buff. Healing generates half its value in threat. A taunt (a skill that forces an enemy to attack you) will increase your threat to a level high enough for that enemy to attack you instead of their current target. Many tank skills increase the amount of threat that they generate so that enemies will attack them. For an enemy to switch to attacking you, a threat value of 110% of the tank’s threat is needed if in melee range, or 130% if you are out of melee range. If an enemy is immobilized, they will attack the enemy with the most threat that is within range. The threat WoW term definition is well-known by virtually every player who has played in a group with other players.